![]() it's showing 5 since we actually start with a pack horse! more stuff we inherited from our former now dead employer :-) Companion menu: here you can check out all your employed companions skills, gear, stats etc.I marked each point of interest / HUD button and explained it below: Let's stick to normal difficulty for now and see if we can actually survive the coming days.Īs you enter the world with your new found company you see that it's a open world in a real time setting, you're free to move around, loot stuff, attack people and lot's of more fun stuff: This one actually reminds me of myself since i'm more of a night owl and definitely not a morning person and since our company consist of big bad melee bruisers, we're not afraid of a little extra danger at night!įinally we have to decide where to start and on what difficulty we would like to play: ![]() Usually with this kind of games, fatigue is quite an important stat since it can make your Companions quite puny because they are too tired to fight and will have quite a negative drop on their main stats so that's why i decide to take the 10% decrease in fatigue.Įach upside has it's downside so we have to decide what our negative trait is: Next we have to decide what positive trait the company has: With this troop we don't have any Ranged companion(s) but i really don't mind since puny bows only do puny damage and i will probably keep hitting my own Companions in the back all the time due to horrible roll-chance based accuracy. I think the medicine was supposed to save the employer but apparently it didn't so we'll take his crowns since he has no more use for it anyway :-) ![]() Since money usually makes life more easy, I've picked the Merchant escorts who 'lost' their employer. When starting a new game, you first have to decide what kind of starting troop you have, each with it's up and down sides:
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